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D'r Af
D'r Af
Not available

This game was published multiple times in two separate forms between 1997 and 1999. It has sold out completely.

D'raf is a three to five player game simulating a crazy, uncontrolled race on a crowded highway. Instead of a game board, the table is used. The players take turns in laying cards. These cards make up the road on which the players drive their cars.

Speeding ahead, you cannot always lay enough cards to see the obstacles ahead of you in time. In fact, other players will try their hardest to put lots of dangerous obstacles right in front of you. After each accident the car will get more difficult to control. It would be safer to go slowly, but if you lag behind, you're out of the game...

Each player drives his car to the edge of the table as fast as possible. Whoever arrives first and drives off the edge, wins the game.

D'raf is well playable in convivial groups, who want to go at each other in a friendly manner. Since the playing time depends on the distance from the starting place to the edge of the table, it can be varied from about 30 to 90 minutes.

The game contains about 168 laying cards, 45 cruise control cards, 5 little wooden cars, a turn marker and rules in German or English.

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Beest
Beest
Not available

This game sold out at Essen 2001 in one hour. It is a very experimental game, and most people do not really get the hang of it. We hope it is still being played, somewhere, as we quite liked the concept. Here's the original text:

It is freezing cold on the polar expedition. Your spit has started to freeze in your mouth, but you choose to remain outside. You must be careful. For one of you is the BEAST. You do not know who. It might even be two of you. Or more. And they are out to get you. So find out who to trust, before it is too late.

Beest is a cardgame of deep thinking and pure guesswork, which will keep three to six players busy for about 45 minutes.


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Tetragons
Tetragons
Not available

This game was republished as ORAKLOS. Have a look there.

Planes & Trains
Planes & Trains
Not available

Planes & Trains was an expansion to Roads & Boats that has been republished as part of &Cetera. Have a look there.

This was the original box text:

Airplanes enable you to escape from your home area, bring distant parts of the world within reach and enable fast and lucrative trade with other players. Just bring your building materials, express shipments and trade goods to an airport, take off, and drop them anywhere you want.

Railroads are not as flexible as airplanes, but they can be used by everyone who can spare a modest fare, and what's more: they enable your own transporters to travel and visit distant parts of the world quickly and easily.

Bombs give you more flexibility in your planning. No more obsolete factories blocking the best building site for your mint: just blow up the ruins! Of course, explosives in the wrong hands can lead to disasters, especially if your factories are all built of wood. It may be wise to strengthen your core factories with a little extra stone.

This expansion set contains new transporters (airplanes), new buildings (airports and bomb factories), new goods (bombs), fortified-building markers, and a number of scenarios in which you can experiment with the use and the fun of aviation, trains and explosives. Rules were available in English and German. You need the original Roads & Boats game (any edition) to play this expansion set.

Naar de Oost!
Naar de Oost!
Not available

This is the Dutch name for the game VOC! Have a look there.

The Dutch version was originally published by the city of Middelburg. The game is identical to VOC! except for the box, and for the fact that most copies only contain Dutch rules. We have made some copies of the Dutch box with English and German rules as well, but these are scarce.

&Cetera
&Cetera
€30.00 Inc VAT
SOLD OUT!

NOTE: & Cetera is an EXPANSION to Roads & Boats. It CANNOT be played as a stand-alone game. There has been a new edition of the expansion available since October 2013. The 2019 20th Anniversary Edition of Roads & Boats already contains this expansion, no need to buy it separately!

A donkey plods onward, carrying some building material. Three geese are following some steps behind. All is well, when suddenly the sky darkens and a loud roar drowns out all other sound. The donkey frightens and looks up; someone in a three-piece suit is jumping out of an aeroplane. A minute later, he has landed and immediately starts giving orders: "Fold up this parachute! We've got work to do around here! This place will flood any minute now." A train stops and unloads some statues. "Bwah. Art!" growls the manager. We've got more serious things to worry about. Ask the traders if they have been able to procure any iron, we need to connect our oil platform to the power grid. And by the way, has that old paper mill in the city been blown up yet?" The donkey plods onwards. It has to build a road first....

& Cetera is an expansion set for Roads & Boats. It adds new buildings, new goods, new land types, new transporters, new ways to win and new strategies. It also includes 24 new scenarios and material to play with 5 or 6 players. & Cetera contains all the rules and material previously published as Planes & Trains, plus a lot more. It is compatible with the 2nd and 3rd edition sets.

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Greed
Greed, Incorporated
€65.00 Inc VAT
SOLD OUT

"Twenty million, twenty-one million, twenty-two million... hey! Where’s the rest of my bonus?" The CEO’s voice does not match his elegant, tailor-made suit. "But sir..." the accountant protests, "you have bankrupted this company. Your employees have lost their pensions. Surely you can...". "Stop whining", the CEO interrupts him. "Clearly you don’t understand business at all. How am I supposed to pay for adequate transportation if I do not get my bonus? Make sure you transfer the money, today!". He slams the door of his white limousine and drives off, heading for a new challenge. Greed, incorporated is a game of corporate malversations and greedy executives. You run one or more companies and make their accounting books look as good as possible using every trick that good old honest businessmen ever invented. And some more. Just make sure to leave the company, cashing your exit bonus, before the company crashes and the credit crunch commences.

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Indonesia Board Game
Indonesia
€75.00 Inc VAT

This is the 2016 reprint of the game that was originally published in 2005, with some minor changes. If you order now, it will be shipped to you in two or three weeks.

Here is the original flavour text:

Judging by the smirk on the face of the Sultan of Solo, the businessman from North Sumatra has just made a mistake. And a costly one at that, too. He has paid way too much for merging his rubber company with the Sultan's extensive rubber plantations: there are no ships in the area to transport the rubber to the booming cities of Java. And the Sultan is now dripping in cash-he can bribe city authorities so that his ships will gain preferential access to those ports where they are competing. Or he might invest in building an oil imperium. But wait- what's that young fellow over there up to? Buying all the shipping lines? That might change the outlook. Considerably in fact. Let's see...

Indonesia is a game in which 2-5 players build up an economy. As the game unfolds, the basic agricultural economy develops into early industry-the players getting rich in the meantime by producing and transporting goods, and by acquiring and merging companies at the right time, and for the right price. The game takes three to four hours to complete.

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Duck Dealer
Duck Dealer
€75.00 Inc VAT
SOLD OUT

This game has SOLD OUT.

Duck Dealer is a game of involved, complex planning, set against a background of intergalactic trade. It is a game about recognizing routes, and developing profitable infrastructures; but above all, it's a game of racing your opponent to that one great opportunity you both see-- or does he have a different plan?

The object of the game is to amass riches by buying plastic beads, yellow rubber ducks, blue paint, and other innovative high-tech materials and then selling them to hapless consumers across the universe. Players take turns. Most turns will be very quick as players focus on collecting enough energy to realize their plans. From time to time, a player will burst into action, fly around the universe, and, hopefully, gain more money than his opponents…

Over the course of the game, players improve their spaceship, adding extra gear and cargo space. As they explore the galaxy, new centers of production rise to prominence, trade routes are changed, and money is made by different tricks…

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Antiquity
Antiquity
€75.00 Inc VAT
SOLD OUT!

The 2017 edition of Antiquity has sold out.


We have reprinted Antiquity in 2017 with some significant updates to the materials, including:
- A smaller box!; dimensions are the same as the standard Splotter box, but 50% deeper to fit all the materials. The picture still shows the old box!
- The wooden pieces, which were simple cubes in past editions, have been redesigned to fit the theme
- Easy-to-handle plastic chits for pollution instead of cardboard tokens
- Harbours are now hex-sized rather than rectangles
- Some of the goods tokens which were hard to distinguish have been recoloured
- Better quality cardboard
- Better quality cutting

See our Facebook page for pictures!


Antiquity was first published in 2004 and reprinted in 2005, 2011, 2012 and 2017. Here's the original introduction:

"These fields no longer yield grain the way they used to," complains the farmer. "We should settle new lands before our food runs out. Why don't we start farming olives, like our neighbours?". The cart-driver nods: "Ever since them city folks started worshipping San Giorgio I have to travel further and further to new building sites. I'm on my way now to the new inn they built. I'll change horses there and deliver this load" he gestures towards the pile of wood in the cart with his head "to the sea beyond. Gonna start some fisheries there. It is said we'll conquer those olive-farmers before long. But their land is even more polluted than ours." The farmer nods his head in reply. As the cart starts moving again, he returns to the field to harvest the last bushels of grain, growing between the stumps of what used to be a lush forest - three turns ago.

Antiquity is a strategy game for 2-4 players. It is set in an environment loosely modeled on Italy in the late Middle Ages. Players choose their own victory condition: they can focus on population growth, trade, conquest, or city building by choosing their patron saint. Each strategy requires a completely different style of play. Or you can choose to adore Santa Maria, the most powerful saint of all - but you'll be expected to build a civilization twice as impressive as any other player. While your economy is constantly improving, with more and more advanced cities bringing new options each turn, the land around your cities is slowly being depleted, forcing you to travel further and further to gather your raw materials - until finally, there is no more land left to farm. Let's hope one of you has won the game before that time!

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